**A Chaos Glossary**
Chance Process

A process which is in part determined by random procedures. These
procedures may be as simple as the use of dice or as complex
as the use of a non-periodic, non-repeating chaotic system. A
process which has an unknown outcome, but which is part of a
known set of possible outcomes.

Chaos

The interaction of random and structured elements within a system.
The level and nature of structure within a real-world system.

Chronos (adj.Chronian)

The ability to affect time.

Desynchronization

When an event or structure actively suppresses a similar event
within surrounding areas or periods of time.

Fracticality

The repetition or reoccurance of a chaotic structure at various
scales within a system.

Leveling Filter

An electronic, perceptual, intellectual, or mathematical structure
which removes information that does not conform to a standard
or pattern.

Linear System

A dynamic system in which all variables bear a constant relationship to one another. E.g., 2(a+b) = 2a +2b

Non-Deterministic Process

A process which relys on chance procedures to generate outcomes
from an unknown set of possible solutions.

Non-Linear System

A dynamic system in which all variables do not bear a constant relationship to one another. Organic systems are typically non-linear. E.g., (a+b)squared = (a)squared+(b)squared+2ab

Quantum Mechanics

The study of non-linear systems. Quantum mechanics describe gross changes in the nature of a system as a function of the holistic interaction of all the elements within that system.

Randomness

Those elements of a system which are impossible to predict.

Sharpening Filter

An electronic, perceptual, intellectual, or mathematical structure
which exaggerates or emphasizes differences among bits of information.

Strange Attractor

A set of chaotic events or possibilities with an indefinite,
but limited, boundary.

Structure

Those aspects of a system which are predictable.

Synchronization

When an event or structure increases the likelihood of a similar
event within surrounding areas or periods of time.

Tertiary Systems

Visual systems with non-rectilinear relationships among their
elements.

eMAIL

copyright 2006, M. Blair Ligon, all rights reserved worldwide.